Of all the enemies to public liberty, war is perhaps the most to be dreaded because it comprises and develops the germ of every other. -- James Madison
It would be fair I think to say that I am a war gamer without placing that term in caps or the need to accompany it with exclamation points. While I have an appreciation for them I have not played much recently. However I like them because to learn about history, and possible changes with different results we better understand that life is not inevitable, we are not fatally attached to some predestiny, and that life would be far different if different parties won various wars. Imagine a Hitler defeated Soviet Union, becoming a fascist state! Imagine Persia defeating the Greeks and taking over all of the known world! The world is not set in stone, except in history, we have a duty to do our best in the present or the history we create will lead the world to a less bright future. Honestly speaking, as a person holding degrees in history I am certainly bound to a viewpoint that is less disattached about the past than others. Life is good but if people had not sacrificed as they did, it might be much less good.
AVALANCHE PRESS sent me two games for me to consider.
RED VENGEANCE
“By the summer of 1944, the peoples of the Soviet Union had suffered incredible hardships. Three years of war had wrecked the economy, destroyed countless cities, and brought the murders of at least 10 million civilians. “
With a large map covering the entire Eastern front of Germany’s war players are well able to see the desperate straits the Axis powers faced in summer 1944. A unit lost to an Axis power is mostly lost, with few reserves, while the Soviet Red army is less mechanized at the beginning but has little problem rising up in the face of casualties. The game flow is easily the most clean and efficient I have ever experienced, and I’ve played a good share of games, however not so many recently. The quality of work, the map, counters, rules, charts and box is wonderful. In 90 minutes two players get a feel of and experience the actual inevitable tide of Soviet vengeance towards the Axis. My son and I played this in a very short time from reading directions, and set up. Ultimately that is a very important aspect of present day game playing, for video games and television are highly accessible, and to keep my son (who has ADHD) focused, I give this game a WHOA! as I am impressed, and for the cost of about 20 bucks, I think it is a very good exchange of money for time spent, and repeated play.
“In early 1916, the German and French armies faced each other in what appeared to be a stalemate. The German commander-in-chief, Erich von Falkenhayn, conceived one of the most cold-hearted plans in military history. Fall Gericht, which translates as “Place of Execution,” would bleed France white by a simple battle of attrition, without regard to the suffering of his own soldiers.”
Verdun is the perfect place to start to get a feel for the horrible futility of war, and World War I in particular. Verdun was a focal point of German strategy and French resistance, two premiere armies fighting over a place that was more a place that people wanted to think was important than actually was. The game designer here has made some wise decisions about what is important versus detailed accuracy. Player ability to utilize artillery and elite units is vital to succeed and understanding when to move forward or retreat remain important. In close to 2 hours my son and I played this game, understood how so many could die, and felt exhausted when finished, but not due to problems with the game. The directions were clean, and easy to understand, the game pieces were well labeled and understood,
SOME CREATIVE PEOPLE IN THE ARTS WHO I COUNT AS FAVORITES:
Row 1 William Carlos Williams - Edgar Allan Poe - Lord Dunsany - Yukio Mishima
Row 2 Randall Jarrell - Billy Corgan - Ernest Hemingway - RE Howard
Row 3 Richard Wagner - Giacomo Puccini - Salvidor Dalî - Jackson Pollack
Row 4 Carl Orff - Gustav Mahler - Pablo Picasso - Edward Hopper
As far as I can figure, the list includes nationalities of :
8 US, 2 Spaniards, 2 German, 1 Japanese , I Irish, 1 Austrian, 1 Italian
Other than the list being universally male, I cannot see a great main current that runs through their bodies of work, that causes me to like their work. In some cases the people in question I know that I do not like. But this list is about the body of work that these people have or had amassed as a creative person and not about personality, however much that personality influenced the works created.
And, of course, there are many others who could be upon the list.
Next week I will reveal the pics of the people in movies, comics, comedy and two each from architecture and photography who I consider to be my favorites! (No betting upon the outcome please.)
COMMENTS AND UPDATES
I’ve been asked many times what I think of the situation with Rick Olney and his failed publishing venture Tightlip Entertainment and if I would please write about it here. I think it is a shame that there are people who are shysters out there, and too that people do not seem to forgive. Ultimately it is a good thing to out the rats, but then, move on.
Apparently another situation that I am often written regarding seems resolved. Writer Harlan Ellison sued Gary Groth and others at Fantagraphics for a great many reasons, according to friends of Ellison who are also my friends the reasons for the suit were solid. The result seems to be a settlement. If that is true hooray! If not, ok. Honestly speaking I am not sure that I have a single Ellison written or Fantagraphics produced book in my library. If either stop producing due to the suit I guess I will go on, however hard that might, or might not, be.
My illustrated epic poetry book A LIFE OF RAVENS should be available by the beginning of August. More news when I have it. I hope that I have it soon.
I am going to begin covering a number of different genres and mediums, here, the next review column will, along with comics, provide my first reviews of Manga.